Unreal Engine 3 and tcplink
So I posted some weeks ago that I moved from Unreal Engine 3 to the Source engine from Valve but this actually never happened because I was too busy writing the thesis. And then Epic updated Unreal Tournament 3 and there was tcplink from Unreal Tournament 2004 back again. So I believe it is possible to realise the concepts now with the Unreal Engine 3 and after I finished my thesis I will hopefully have some time to get more into the practical work with UE3.
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